Tuesday, 24 November 2009

NEW GAME RELEASE: Samurai Showdown


Samurai Showdown is the newest Morgan Games duelling strategy game. It is a game of wits and skill where you will need much strategy to vanquish your opponents. Designed for between 2 and 8 players, Samurai Showdown drives players to relive and experience all the aura that surrounds the Samurai of ancient Japan in an all new and innovative gaming experience.

4 different characters are available to the players, who will be challenged to win a unique match where skill and strategy will play their part against luck.

Come to the honour ring to pit your Samurai against his opponents and remember: Cowardice deserves no reward!

Tuesday, 2 June 2009

Playtesters no Sul do Brasil Testam Dragon Slayers


Nosso bom amigo Rafael Beltrame e seus comparsas tiveram sua primeira aventura à caça de dragões lá no Cone Sul do nosso Brasil. Além de usar de muita imaginação na montagem de seu tabuleiro de jogos, o Rafael e seus amigos tiraram muitas fotos do evento. Ele postou sua fabulosa aventura com direito a efeitos especiais e muitas risadas no Forum D20: http://d20miniaturas.com/forum/viewtopic.php?p=120183#120183 pra quem quiser se divertir com ele.

Também recebemos do Rafael algumas dúvidas que acho interessante elucidarmos aqui:

-Quando o dragao lança o fire-breath, ele joga um FS so para o alvo princiapl, ou tb para os q estao a 2un do alvo? Vamos do princípio: Quando o dragão cospe fogo, ele rola BS (Balistic Skill/Habilidade de Tiro) e apenas para o alvo principal, que é aquele mais próximo do dragão. A bola de fogo atinge a ele e a quem estiver a até 2un de distância dele como consequencia. Se errar o primeiro, erra todos.

-Quanto dura uma tocha sem ser abandonada? Indeterminado. Ela dura a partida toda se nunca for solta, mas impede os bonus de carregar 2 armas ou de usar arma de duas mãos se continuar ocupando uma das mãos de seu personagem. Portanto, cuidado com esta ação.

- E se um dragao move-se para onde tem outro dragao? Ponho do lado ou antes de completar o moviemnto? Se isso ocorre, você coloca ele imediatamente antes do "irmãozinho", como se fosse um personagem.

-Uma ótima ideia q tivemos para a movimentação do dragao grande foi de primeiro virar ele pra direção onde deve ir, e depois mover. Nao é uma pergunta, é so um comnetario, ehehe. Dependendo da miniatura que o representa, isso pode ser mesmo importante. Aqui usamos o Gargantuan Black Dragon do D&D Icons, que tem a base quadrada e equilátera, então usamos a base como referência. Mas o teu famigerado Wood Dragon tem o efeito especial da baforada, que é impagável! Fica mesmo muito mais dramático se você tornar a cabeça na direção do alvo!

Rafael, queríamos agradecer ao teu post e comentários. Para nós da MG, posso dizer que um dos maiores prazeres que um criador de jogos pode ter é confirmar que seu jogo realmente diverte e agrada. Nós da MG agradecemos de coração e esperamos que você e seus amigos continuem dando risadas com nossos jogos.

Tuesday, 19 May 2009

Tavern Duel is Back!


The "olde" game of tavern duels is back! Created in 2006, this very simple and diverting game of wits depicts a typical tavern duel of the XVI century.

Inspired by the superb range of historical miniatures offered by The Foundry (
http://www.wargamesfoundry.com/main.asp
) and using a degree of historical accuracy about the duelling techniques of that era, Duel entices players to rediscover the perils of a XVI Century brawl.

As many of our play-testers know, before we created this game, we went through a whole lot of research and practical sword sparring (ouch!) in order to come up with something that is both true and simple. We wanted a game that would be diverting, but would not be entirely based on fantasy. Moreover, we wanted a game that would not depend so much on the casting of dice. So, though a certain degree of luck is involved - as in real life - ultimately, it will be your strategy during the game that will help you achieve victory.

Hence, Duel successfully recreates the lethality of fighting with cut & thrust blades and the necessity to keep your wits about yourself during the contest, whilst remaining true to its objective of becoming an entertaining and fortuitous game to be played over and over by you and your friends.

If you have not experienced the challenge yet, come meet your match in the most dangerous tavern of Morgangameshire.

Monday, 4 May 2009

Vendetta Redux


The game of duelling in the streets of Morgangameshire is back! In the coastal town of Morgangameshire, feuding clans fought fiercely; contending for nothing but their own satisfaction and the honour of their clan. It was not until the Duke arrived that some order was brought to the walled coastal city. Appalled at the incivility of the local noblemen, the mighty Duke promptly and ruthlessly forbade any fighting to take place in public areas of the town, under pain of imprisonment in the gallows. Nonetheless, the oldest tradition of Morgangameshire could not be suppressed so quickly, and the noble families of the shire persisted in the hostilities; albeit covertly. To the noble houses of Morgangameshire, honour must be satisfied; even if at the expense of freedom.


A revised version of the old Vendetta skirmish game is now available for download on the side bar. The new and improved edition enjoys a better armoury list, simplified rules with fewer character options but with just as much strategy involved in generating your party of brigands and twice as much playability.


Come test the rules and let us know what you think!

Saturday, 2 May 2009

Dragon Slayers Revised


Quick Quest Dragon Slayers has received an update to include new images and a review of the text. We have also made our dragons a bit more manacing, as our play-testers were becoming too cocky about the ease with which they were slaying dragons.
The other novelty is a revision of the armoury to make it more self-explainatory. Players were sending in several question on how to combine arms and armour, and we think that the new armoury list will solve this small detail. If it doesn't, let us know.
Check out the new downloadable file: